← All roles
Design
Senior Combat Designer
Own the moment-to-moment fight in Pale Orison: parries, stamina, enemy tells and the lantern as a weapon.
Marrowby or remote (UK)
Full-time · hybrid
£58,000–£68,000
What you will do
Design and tune combat encounters from greybox to ship, working daily with animation, AI and audio.
What we look for
Five years designing melee combat on shipped games, and a portfolio of encounters you can talk us through frame by frame.
Ready to apply?
Send a CV or portfolio and three sentences about a game you think is unfair. We answer every application within ten working days.
£58,000–£68,000
What happens next
Three weeks from letter to answer.
01
Letter
We read it within five days.
02
Talk
One hour with your future lead.
03
Task
Four paid hours, never reused.
04
Visit
A day at the mill, then an answer.
Other open doors
Not quite you?
“I have shipped three games here and never once stayed late. I didn’t know that was allowed.”
Cal Brenner, lead combat designer, since 2019