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Design

Senior Combat Designer

Own the moment-to-moment fight in Pale Orison: parries, stamina, enemy tells and the lantern as a weapon.

Marrowby or remote (UK)

Full-time · hybrid

£58,000–£68,000

What you will do

Design and tune combat encounters from greybox to ship, working daily with animation, AI and audio.

What we look for

Five years designing melee combat on shipped games, and a portfolio of encounters you can talk us through frame by frame.

Ready to apply?

Send a CV or portfolio and three sentences about a game you think is unfair. We answer every application within ten working days.

£58,000–£68,000

What happens next

Three weeks from letter to answer.

01

Letter

We read it within five days.

02

Talk

One hour with your future lead.

03

Task

Four paid hours, never reused.

04

Visit

A day at the mill, then an answer.

“I have shipped three games here and never once stayed late. I didn’t know that was allowed.”

Cal Brenner, lead combat designer, since 2019

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